Dark Void: Star fighter

Barrel strike sparks the shields

Barrel strike sparks the shields

Crashing in to a barrel and lighting the shields up

Projected texture shields

Projected texture shields

Projected textures on a sphere for shield effects

Transparency issues

Velocity and thrust vector debug lines

Velocity and thrust vector debug lines

Red/Green/Blue are local x/y/z axis, orange is current velocity vector, cyan is current thrust vector

Friends

Friends

Sat in the middle of the test area.

Reskining the jME resolution dialog box

Reskining the jME resolution dialog box

Again, nice and easy using Sustance to get something looking different

Login screen

Login screen

Showing off how easy it is using goodies forms and Substance LAF

First shot from JME engine

First shot from JME engine

First screen shot from the new (to darkvoid) jme rendering engine.

4 Samples for FSAA

4 Samples for FSAA

With samples set to 4 some of the jaggies go away, particularly on the pilons on the ship.

Shot with no FSAA for comparison

Shot with no FSAA for comparison

No Anti Aliasing

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