|
News About Play now Images Notes Login Credits Contacts |
Input handlingA few guys from LWJGL tried this out last night and had some issues. One of which was jinput on linux not quitting properly. I already knew about this issue, but at the time I was the only one who had seen it so I wasn't bothered. As it was spotted again I went ahead and fixed it. So thats one bug done. There are another couple to fix it seems. On windows it may be choppy. I could just vsync and sort it, but I rather like reports of 800+ fps Bah By Jeremy at 2006-01-13 07:36 | Jeremy's blog | printer friendly version
|
Code CommitsGoogle Ads |